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PERSONAL PROJECT- LIVING ROOM
Brief
A personal project where I tried to implement the workflow I have accuried from 3ds max into Blender. Main purpose was to discover how the workflow changes between softwares and which modification had to be done. The end result showed that the streamlined workflow from 3ds max can be copied to other software with minor modifications.
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Elements
Downloaded 3d assets, 2d backplate.
Software used
Blender(Cycles renderer), Photoshop
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